Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts
Wednesday, 15 January 2014
Tuesday Toolbox: The Gingerbread Construction Site
Royal Icing Piping Bag: "Pins, Secure the Tower!!"
chocolate pipettes: "Heave, Ho"
pins: "on three men, PULL!!"
wooden spoon: "Where do these go again?" (string lights)
Wednesday, 13 November 2013
Tuesday Toolbox: Sketchbook Huddle
Camera: "So, everyone clear on the game plan?"
Reflector, Light, and Boom: "Yes Boss!"
storyboard from "Question Mark"
www.chloecornell.com
Thursday, 26 September 2013
Thursday, 20 June 2013
Inside My Sketchbook
This sketchbook was for my project "Vanity" which started out with Dante's "Inferno" and the Seven Deadly Sins. I later moved to making a puppet representing vanity which acts as a parasite on the sinner, creating a negative influence. The design was to reflect the nature of the sin, and vanity focused on the warped perspective of perceived beauty. This project is quite old and if I were to revisit I would like to rework the puppet design as well as focus on other 'sins'. However I thought it might be interesting to revisit old sketchbooks and reveal a bit of the process of my design. These are some inspirational images the first from Dali's imaginings of Dante's work and the second focusing on the colour palette of medieval paintings particularly Bosch's work (Garden of Earthly Delights).
-these are quite old so the image sources are unknown.
To view the finished project, "Vanity", go here..
Tuesday, 16 April 2013
Tuesday in the Toolbox
illustration: spool-"I can't take much more of this, I'm getting seasick!"
cape: designed/made; set and costume designer: Chloe Cornell from
" Baby Blue" '12
Dir: Lisamaria Laxholm, actress: Sydnie Haines
illustration by Chloe Cornell
www.chloecornell.com
Tuesday, 19 February 2013
Model Adventure
"The Opening"-Chloe Cornell
Antony Gormley on his Model
entrance from the "left foot"
Model
by Antony Gormley, WHITE CUBE Bermondsey Nov28 12 - Feb10 13
You wander into a darkened passage, crouching down. Inside the narrow confines of the tunnel it is pitch black. Suddenly the passage ahead widens out into a room, or at least that's what the echos tell you. You can't see your hands let alone a wall, so you feel your way around the room, mapping it out. Down another corridor you are suddenly blinded by a square of light spilling down from the cube ahead,without its roof. With this light you can see how the cubes and rectangles of the metal rooms connect and that the multiple cubes infringe and intercede on each other. This creates a cubist room, all hard lines and unexpected levels and spaces. You are acutely aware of where you are in space, sometimes height is a liability, and you strain to use all your senses to read your surroundings. People appear out of dark corner and their echoing voices make them sound like you are in a large shipping container. Sometimes the cubes intersect in such a way that you must crawl to get into all the nooks. There is an air of discovery and wonder as you embark into the unknown. There is even an element of danger if you aren't careful, as indicated by the release form you signed before entering. You finally sit in a small corridor that is hard to reach and let the darkness sink in, and revel at the light ahead.
Well at least that was indicative of my experience. It really was exciting and in a way.. dreamy. This must be how I imagine explorers would feel mapping out a new landscape. While we do this often in our daily lives there was something about the hard metal surfaces in such straight and uniform lines combined with the unexpected light here and there that made the experience very visceral.
While the exhibition also showed models depicting his design procedure I was most taken with the sheer space of his Model shaped of dark metal cubes intersecting to form the shape of a prone body.
Antony Gormley on his ModelWell at least that was indicative of my experience. It really was exciting and in a way.. dreamy. This must be how I imagine explorers would feel mapping out a new landscape. While we do this often in our daily lives there was something about the hard metal surfaces in such straight and uniform lines combined with the unexpected light here and there that made the experience very visceral.
entrance from the "left foot"
Monday, 12 November 2012
Intro
"back to the drawing board" is an expression thats been in use since WW2, used to refer to the creation of a new idea or to revise an old one. The "drawing board" refers to an architect's or draughtsperson's table, or in this case, a production designer. This is a place both for my professional musings on ongoing projects, a place to put ideas and share images- as well as a place to comment and discuss on the goings on of the art world. For now it is a small corner of the internet for my musings and frustrations and every so often, an idea.www.chloecornell.com photo copyright to Chloe Cornell
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